Traffic
You are the dispatcher. Emergency calls come in across a living low-poly city — and the shortest road is always a trap: rush-hour traffic pours out of the houses onto the direct route. Drive into it and you're too late.
Select your unit and time freezes. Tap any glowing intersection to reroute around the jam. Tap traffic lights to bend the city's flow. Hit the SIREN to send the one slow car crawling ahead of you home. Earn CURFEW cards that clear the streets when everything stacks up.
One continuous shift: police first, then the fire department, then the hospital — with calls stacking two and three deep. Three lost calls end the shift.
Plays in the browser, mouse or touch (landscape). A short in-game tutorial covers everything.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Krsatvik1 |
| Genre | Simulation |
| Tags | Arcade, Casual, city, dispatch, emergency, Godot, Management, Singleplayer, Top-Down, traffic |
| AI Disclosure | AI Assisted, Code |





Comments
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By far the most creative game I've seen in the whole Jam. It is a really cool concept, this is a game that I would really love to see expanded and fleshed into a steam release!! Has a lot of potential
Thanks a lot :)... this comment really means a lot...i always wanted to make games...for long i was in tutorial and theory loop...this is the 1st time i got a chance to make a game from scratch on a new idea.... Also would really appreciate any feedback on what all i can improve
I am working solo for now...but will try my best to flesh it out so it can be actually released :)